Class Object Graphic
About this task
The Workbench enables a developer to create a class that includes a class CimEdit screen with a specified default class object graphic, and possibly other class object (sometimes referred to as OpenObject™) graphics. An object designer can create objects based on the class–class objects.
You can then:
- Place a default class object graphic on a new CimEdit screen,
- Use the default or other available class object graphics,
- Do any other custom configuration for the screen you are configuring,
- Save the screen and
- Work with the class object's values in CimView.
The complexity of the class object screen depends on the configuration when the source object was created for the class.
Procedure
-
Use any of the following methods to place a class object on a CimEdit screen.
- Workbench to CimEdit.
- Object Browser.
- Properties dialog box.
Workbench to CimEdit
- Select Objects in the Workbench left pane.
- Select the object you want to place on the CimEdit screen.
- Drag the object onto a new CimEdit screen.
Result: An object that is linked to the class source object displays on the screen.
Object Browser
- Click Drawings>Illustrations>ClassObject on the CimEdit Ribbon bar.
- Place the cursor where you want the object to be placed.
- Click the left-mouse button.
- The Select an Object browser opens.
- Select the object.
Result: The object you select displays on the CimEdit screen.
Project dialog box
- Change the class object graphic, if more than one object is available, as follows:
- Right-click the class object graphic.
- The Properties dialog box opens.
- Select the Class Object tab.
- Select an object from the Graphic Name field drop-down list.
- Click OK or Apply.
Result: The selected object replaces the default object on the CimEdit screen.
-
(Optional) Modify the object placement or size.
- Resize or move the class object so it will appear the way you want during runtime.
- Place, create and configure other non-class objects on the screen.
- Save the CimEdit screen.