Equipment Model

The equipment model presents a structured hierarchy of resources to develop a modular representation of a complete production or manufacturing organization in a physical and functional context. The model is flexible, addressing batch, continuous, and discrete production types, or representing inventory storage.

The permissible hierarchies depend on the process being modeled, which includes batch, continuous production, discrete production, storage, or movement. However, within these hierarchies, an equipment resource may also own other resources of the same type. For example, production lines can own other lines; units can own sub-units, and so on. You can use these basic types to model the equipment within your enterprise, adding properties for each resource, and creating equipment classes. The S95 Editor provides a user interface to model equipment within your project.

The hierarchies within the Equipment model have two types of resources: intermediate and terminating. Intermediate resources are resources that exist between levels of the hierarchy. For example, a site that exists between an enterprise and an area. Terminating resources are resources that are the last resource in a hierarchy.

In addition to the hierarchies, alternative production paths are possible. For example, your production hierarchy may have three lines that can perform the same function: two active (lines 1 and 2), and one backup (line 3). If production stops on line 2, you can choose to use an alternative path to line 3 while line 2 is repaired.

Note: You can configure up to 5000 properties for each equipment instance, inclusive of the properties of any equipment classes that may be associated with the instance. For example, if an equipment instance has five classes associated with it, and each of those classes has 100 properties, then the instance could have 4500 properties configured at the instance level.