Set Up the Model Structure

Object types define the structure of the equipment pieces within your model. For each object type, such as a StorageTank, you set up all the data variable names, such as TankLevel, that any asset object associated with this type can reuse in its own definition. You also bind mimics to object types for use by their asset objects.

Using the Contained Types area, you set up the parent/child relationship of asset object types in the model. For example, StorageTank1 and SuctionValve2 are the children that comprise the FinishedWaterPumpStation. In Runtime, the children appear under the parent in the navigational context.
  1. In the Administration environment, navigate to Assets > Object Types > New.
    The Object Type Information screen appears.
  2. Enter a unique name for the new object type and provide a description.
  3. Select Save.
  4. Select Data Variables to add variable names whose data will come from the HMI/SCADA system.
  5. To add a variable name for this object type, do the following:
    1. Select + above the table.
    2. In Variable, enter the name of the data variable, such as Pressure.
    3. In Data Type, select the type of data this variable stores: Boolean, String, Number, and Array (CIMPLICITY only).
      For CIMPLICITY, Web HMI provides array support for monitoring purposes. For example, you can import CIMPLICITY screens that display array states, such as Idle, in Web HMI for viewing. You cannot control or trend data shown on these arrays.
    4. In Description, explain the purpose of the data variable.
  6. Repeat the above steps for each new object type.
  7. To define an asset object type as a parent of other types, do the following:
    1. Select Contained Types.
    2. Choose the parent by selecting an object type on the left panel.
    3. Select + above the table to add children to the parent.
    4. Select the object type to become a child and provide an alias name.
  8. Select Save.